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  1. Face-to-face gaming. The iPad is big enough for a board game face-to-face.

  2. Books are a side issue. Jobs introduced them as such.

  3. Your view of iPhone development is weird.

Your technical conversation is also weird. Note that the iPhone multitasks perfectly well, for a start. It's just that normal apps aren't allowed to do so. Jailbroken phones can allow apps multitask. As it turns out I can't read a book and facebook at the same time, or read two books at once. Push notifications seem to deal with the issues you're talking about - I'm not sure, because the last thing I need is Twitter or Facebook bothering me when I'm trying to do something else. (Tests: yup, Facebook will bug the crap out of you with messages everytime something happens. Let's turn that off again right away.) A neater interface than the dialog box that pops up on an iPhone would be nice (something like Growl), but that's another issue.

I don't understand your conversation about "social computing": you know the iPad will have  a Facebook app and inummerable Twitter apps at launch, right? The question is how fast can you switch from one to the other. As it is most people seem to run their browsers full-screen: they don't use multi-tasking anyway. I have a hard time stopping some clients closing the browser completely to check something in their e-mail on a PC. Reports are that switching is fast enough. It's fast enough on an iPhone - on which I already do everything you've talked about.

The underlying OS on an iPhone isn't miles away from traditional Mac OS X - it's mostly the interface layer that is different. The point being that a traditional windows interface works with pointer and keyboard, not with a touchscreen.

by Colman (colman at eurotrib.com) on Tue Feb 2nd, 2010 at 09:37:03 AM EST

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